Wednesday, February 6, 2008

New Sliders Released...









BROADCAST CAMERA-Pitch-8/Zoom-9/Post Zoom-OFF
DIFFICULTY LEVEL: ALL CONFERENCE
HALF MINUTES: 20

GLOBAL SLIDERS

Game Speed: 50
FT Difficulty: 50
Boundary Force: 100
Fatigue Effect: 100
Shooting Foul Freq: 100
Reach-In Foul Freq: 0
In Air Collision Freq: 100

USER/CPU SLIDERS

Steals: 50/75
Interceptions: 50/50
Shot Block Ability: 100/100
Dunk/Lay-up Blocks: 100/100
Freestyle Effectiveness: 30/63
Dunk vs Layup Freq: 50/50
CPU Sub Frequency: 50(CPU Slider)
User On Ball Defensive Assist: 0(User Slider)
Fakeout Discipline: 100/0
Offensive Reb: 100/100
Defensive Reb: 100/100
Short Range Shooting: 50/50
Medium Range Shooting: 60/60
Long Range Shooting: 50/40
Dunk Percentage: 50/75
Layup Percentage: 50/50
Adjusted Shot Percentage: 25/25
On Ball Physical Defense: 75/25
Double Team Effectiveness: /0
Pro Hop Effectiveness: 25/100
Drop Step Effect: 25/100
CPU Sub Frequency: 50(CPU Slider)


Roster and settings profile:
http://www.sendspace.com/file/qabtiy

Monday, January 21, 2008

Tomba321's Version 3.0 Sliders

The following settings are for those without a XChange360
The rosters are also available through EALocker


Difficulty Level : Superstar

Camera: Broadcast
Height - 4
Zoom - 4
Brightness - (Default Middle)
Contrast - (two clicks back from middle)

Quarter Length - 8-9 minutes

Auto Subs-ON
Game Speed: 25
Fatigue Effect: 50
Charge/Block Foul Frequency: 50
Shooting Foul Frequency: 0
Reach-in Foul Frequency: 0
In-air Collision Foul Frequency: 0

(You will STILL see fouls since they are made to be attribute specific now per player tendencies)


User Slider Settings
User Steal Ability: 0
User Interception Ability: 75
User Shot Block Ability: 100
User Dunk/Lay-up Block Ability: 0
User Offensive Rebounding: 75
User Defensive Rebounding: 100
User Fake out Discipline: 100
User Short Range Shooting: 100
User Medium Range Shooting: 75
User Long Range Shooting: 75
User Dunk Percentage: 100
User Lay-up Percentage: 75
User Pro Hop Effectiveness: 0
User Drop Step Effectiveness: 100
User Sink Or Swim Effectiveness: 100
User Defensive Low Post Strength: 100
User Shot Alter Ability: 0
User Fight Through Screen Ability: 100
User Hands in Post: 100
User Hands on Perimeter: 50

CPU Slider settings
CPU Steal Ability: 50
CPU Interception Ability: 100
CPU Shot Block Ability: 0
CPU Dunk/Lay-up Block Ability: 0
CPU Dunk vs Layup Frequency: 100
CPU On Ball Physical Defense: 50
CPU Offensive Rebounding: 50
CPU Defensive Rebounding: 100
CPU Fake out Discipline: 100
CPU Short Range Shooting: 75
CPU Medium Range Shooting: 25
CPU Long Range Shooting: 15
CPU Dunk Percentage: 100
CPU Lay-up Percentage: 75
CPU Pro Hop Effectiveness: 0
CPU Drop Step Effectiveness: 0
CPU Help Side Defensive Effectiveness: 0
CPU Sink Or Swim Effectiveness: 100
CPU Close Out Effectiveness: 50
CPU Defensive Low Post Strength: 100
CPU Shot Alter Ability: 0
CPU Fight Through Screen Ability: 0
CPU Pass Accuracy: 100
CPU Hands in Post:100
CPU Hands On Perimeter: 50

Audio Settings:
Commentary - 100
On court speech Volume - 7
Sound F/X -6
Arena Volume -7

Saturday, January 19, 2008

Version 3.0 Released!


z36 file download: http://www.sendspace.com/file/3t3dgr


Main features:
Roster update as of Jan 17th,2008
Slider settings *New*
Offensive Playbooks
Game Speed / Game Flow edit *New*
Camera edit *New*
Audio edit *New*
Player attribute/ratings edit *New*(Based off of team tendencies)
Created Player/equipment changes *New*

Questions comments please feel free to contact me or comment...



Tomba321 NBA Live 08 Final Version 3.0 from Tomba321 on Vimeo.

Monday, January 14, 2008

NBA Live Version 3.0 Gameplay Preview


Tomba321 NBA Live 08 Version 3.0 Preview from Tomba321 on Vimeo.

Monday, January 7, 2008

Version 1.0 at work for March Madness 08 (Video by BehindShadows)

New edits coming soon for NBA Live 08 and NCAA March Madness 08

Version 3.0 of my NBA Live 08 editing is almost done. Within it you will see updated playbooks, line-ups and roster changes and new player creation. Along with this a new "game-flow" edit which makes the game run smoother than it ever did...

In March Madness 08 news I have now completed work on my second set of game sliders and rosters for this game(the first being Version 1.0 of course). It will include the entire collegiate sport roster work of fellow community editors along with a player build edit. A cumulative work brought together with better "game-flow" mechanics...